Index A | B | C | D | F | G | I | L | M | N | O | P | S | T | V | W A add_file_handler() (in module stimuli) address (stimuli.trigger.ParallelPortTrigger property) B BaseClock (class in stimuli.time) C Clock (class in stimuli.time) clock (stimuli.audio.backend.SoundSD property) close() (stimuli.audio.backend.SoundSD method) (stimuli.trigger.LSLTrigger method) (stimuli.trigger.ParallelPortTrigger method) color (stimuli.audio.Noise property) D delay (stimuli.trigger.ParallelPortTrigger property) duration (stimuli.audio.backend.SoundSD property) (stimuli.audio.Noise property) (stimuli.audio.Sound property) (stimuli.audio.SoundAM property) (stimuli.audio.Tone property) F fname (stimuli.audio.Sound property) frequency (stimuli.audio.Tone property) frequency_carrier (stimuli.audio.SoundAM property) frequency_modulation (stimuli.audio.SoundAM property) G get_time() (stimuli.time.BaseClock method) (stimuli.time.Clock method) get_time_ms() (stimuli.time.BaseClock method) (stimuli.time.Clock method) get_time_ns() (stimuli.time.BaseClock method) (stimuli.time.Clock method) get_time_us() (stimuli.time.BaseClock method) (stimuli.time.Clock method) I initialize() (stimuli.audio.backend.SoundSD method) L LSLTrigger (class in stimuli.trigger) M method (stimuli.audio.SoundAM property) MockTrigger (class in stimuli.trigger) N name (stimuli.trigger.LSLTrigger property) Noise (class in stimuli.audio) O outlet (stimuli.trigger.LSLTrigger property) P ParallelPortTrigger (class in stimuli.trigger) play() (stimuli.audio.backend.SoundSD method) (stimuli.audio.Noise method) (stimuli.audio.Sound method) (stimuli.audio.SoundAM method) (stimuli.audio.Tone method) plot() (stimuli.audio.Noise method) (stimuli.audio.Sound method) (stimuli.audio.SoundAM method) (stimuli.audio.Tone method) port_type (stimuli.trigger.ParallelPortTrigger property) S sample_rate (stimuli.audio.backend.SoundSD property) (stimuli.audio.Noise property) (stimuli.audio.Sound property) (stimuli.audio.SoundAM property) (stimuli.audio.Tone property) save() (stimuli.audio.Noise method) (stimuli.audio.Sound method) (stimuli.audio.SoundAM method) (stimuli.audio.Tone method) set_log_level() (in module stimuli) signal (stimuli.audio.Noise property) (stimuli.audio.Sound property) (stimuli.audio.SoundAM property) (stimuli.audio.Tone property) signal() (stimuli.trigger.LSLTrigger method) (stimuli.trigger.MockTrigger method) (stimuli.trigger.ParallelPortTrigger method) sinfo (stimuli.trigger.LSLTrigger property) sleep() (in module stimuli.time) Sound (class in stimuli.audio) SoundAM (class in stimuli.audio) SoundSD (class in stimuli.audio.backend) stop() (stimuli.audio.backend.SoundSD method) (stimuli.audio.Noise method) (stimuli.audio.Sound method) (stimuli.audio.SoundAM method) (stimuli.audio.Tone method) sys_info() (in module stimuli) T times (stimuli.audio.Noise property) (stimuli.audio.Sound property) (stimuli.audio.SoundAM property) (stimuli.audio.Tone property) Tone (class in stimuli.audio) V volume (stimuli.audio.Noise property) (stimuli.audio.Sound property) (stimuli.audio.SoundAM property) (stimuli.audio.Tone property) W window (stimuli.audio.Noise property) (stimuli.audio.Sound property) (stimuli.audio.SoundAM property) (stimuli.audio.Tone property)